This is my 2021 Intermediate Interactive Audio Assignment Project. It features the Unity Technologies level ‘The Courtyard’ and features other free assets from the Unity Asset Store. In this assignment I was tasked with replacing all the audio in this level and creating an immersive experience for the player using the audio middleware Wwise by AudioKinnetic. This task was broken down into 4 sections, sourcing audio (see below for Creative Commons crediting), editing in ProTools, Wwise editing and unity integration. For the first section I used the online Creative Commons resource freesound.org and also used midi instruments to acquire my sounds for the level. Once I had these it was time to tidy them up in Avid’s ProTools. This was a quick process mainly involving EQ high and Low Pass Filters. I started importing sounds into the Wwise session. I first created Work Units I would need on the project then I created States and switches I would need to make th...
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