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Showing posts from May, 2024

The Story of E. Rose

 This is a game project I worked on for Distilled Productions.  For this project I created audio assets for the game that the game designer could not create themself. These ranged from digital static sounds to notify players of errors to air lock venting sounds.  To achieve these, I recorded sounds and mixed them with EMF recordings and contact microphone recordings to create all the sounds I provided. I then edited these in Reaper to add the post processing the sounds needed to convey the size of the players locations. Play the game: https://distilledproductions.itch.io/the-story-of-e-rose