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Showing posts from February, 2024

Global Game Jam 2024!

This was my 3rd year attending the Global Game Jam. This year instead of working with implementation tools like Wwise. I focused on creating SFX and Music for games. As with previous years, I focused on one teams game in particular but helped out where ever possible with others. I also challenged myself to only use personally recorded sounds that I could create during the jam. The main focus of my efforts this year was the game The Last Laugh by team Funny Fighting. This was a 2D smash-like game.  https://cyps.itch.io/the-last-laugh For this I produced all audio assets for UI, Character Foley/ONOs, Combat and Music. The initial idea was to have two characters to battle however only one was implemented by the end of the jam and unfortunately this meant a lot of the audio assets were also unimplemented.  The Clown character was distinguishable via its squeaky feet and high pitched exertions. The Jester character was distinguishable by its bells on its shoes and lower pitched exe...